fluxscape mods. (
fluxscapemod) wrote in
fluxscape2021-04-28 08:43 am
Entry tags:
- american gods - shadow moon,
- cloak & dagger - tandy bowen,
- cloak & dagger - ty johnson,
- dceu - bruce wayne,
- dceu - diana prince,
- final fantasy - biggs,
- flux npc jerry,
- fluxmas,
- fluxover,
- gi joe - helix,
- haven,
- marvel comics - quentin beck,
- mcu - bucky barnes,
- mcu - jessica jones,
- mcu - loki odinson,
- mcu - steve rogers,
- smitsv - miles morales,
- the raven cycle - adam parrish,
- titans - dick grayson
Welcome to Haven:
What: It's moving day for everyone.
Where: Haven MagLev Train/Haven Train Station and then Jerry's Info Booth for the Newbies.
When: 04/28 - Morning
Warnings: There will be swearing, probably mentions of violence. Will update as needed.
This FluxOver starts a lot differently than the others. For starters, everyone and we mean everyone is waking up on a train. No one's waking up in their homes. The first sound anyone hears isn't an alarm clock. It's the steady hum and squeal of the MagLev train just barely skimming it's rails as it makes a turn towards the Haven Train Station and then a deep, gravely, lightly accented male voice saying:
"Haven Train Station! Last stop! Everyone off!
And then the grinding of brakes as the train slows down to a bit of a harsh stop. With so many people stuffed into the train like sardines, it's probably hot and crowded, and everyone wants off. It's also very likely you're going to wake up leaning on someone. Do you know them? Are they a stranger? Let's hope you didn't drool while you were sleeping, or snore too loudly.
When the doors open, the heat probably gets a bit worse and the crowd is very eager to get off the train. Jostling and bumping, it seems as though no one cares who they smack into, they just want off. Since it's the last stop, it's probably best you depart, too. Should you choose to stick on the train, you'll find that while it does depart the Haven Train Station eventually, it just goes through a foggy area that seems to lead right back to the Haven Train Station. It'll keep doing so until you depart the train. Once the last person is off, the train will roll away and disappear in the distance.
For all the newcomers, you'll feel an impulse to go right to the very ramshackle-looking information booth, where a gentleman named Jerry has your information packet. For everyone else, your phones will start buzzing and a voice will start giving you directions, leading you back home and we're sorry to say it, but your homes have taken on the external appearance of everything else around them. Pieced together, rusty. Built more for survival and less for visual appeal.
Again; externally. Internally, you'll find that nothings changed and home is just as you remember it. And for anyone that got anything for FluxMas, you'll find your stuff waiting for you in the kitchen of your homes. Unless it's a vehicle. You'll find the keys to that in your pockets, shortly after stepping into your houses.
Settle in. Explore. Find your friends.
Welcome to Haven.
Where: Haven MagLev Train/Haven Train Station and then Jerry's Info Booth for the Newbies.
When: 04/28 - Morning
Warnings: There will be swearing, probably mentions of violence. Will update as needed.
This FluxOver starts a lot differently than the others. For starters, everyone and we mean everyone is waking up on a train. No one's waking up in their homes. The first sound anyone hears isn't an alarm clock. It's the steady hum and squeal of the MagLev train just barely skimming it's rails as it makes a turn towards the Haven Train Station and then a deep, gravely, lightly accented male voice saying:
And then the grinding of brakes as the train slows down to a bit of a harsh stop. With so many people stuffed into the train like sardines, it's probably hot and crowded, and everyone wants off. It's also very likely you're going to wake up leaning on someone. Do you know them? Are they a stranger? Let's hope you didn't drool while you were sleeping, or snore too loudly.
When the doors open, the heat probably gets a bit worse and the crowd is very eager to get off the train. Jostling and bumping, it seems as though no one cares who they smack into, they just want off. Since it's the last stop, it's probably best you depart, too. Should you choose to stick on the train, you'll find that while it does depart the Haven Train Station eventually, it just goes through a foggy area that seems to lead right back to the Haven Train Station. It'll keep doing so until you depart the train. Once the last person is off, the train will roll away and disappear in the distance.
For all the newcomers, you'll feel an impulse to go right to the very ramshackle-looking information booth, where a gentleman named Jerry has your information packet. For everyone else, your phones will start buzzing and a voice will start giving you directions, leading you back home and we're sorry to say it, but your homes have taken on the external appearance of everything else around them. Pieced together, rusty. Built more for survival and less for visual appeal.
Again; externally. Internally, you'll find that nothings changed and home is just as you remember it. And for anyone that got anything for FluxMas, you'll find your stuff waiting for you in the kitchen of your homes. Unless it's a vehicle. You'll find the keys to that in your pockets, shortly after stepping into your houses.
Settle in. Explore. Find your friends.
Welcome to Haven.

Around Town
Instead, she sighed a little before glancing at the guy beside her and nodding. "You could say that again."
She wanted to tell him that he shouldn't be so polite to rude people but she bit back the comment as she held out a hand to him instead. Maybe it wasn't in him to be rude and that way okay. Not everyone was used to a place like this. "I'm Mal."
no subject
"It's really no problem," he said, even though he was secretly glad she'd said something. Sometimes, other people had to stand up for Adam because he was too polite or quiet for his own good.
"Adam," he said, shaking her hand. "It's nice to meet you."
no subject
"It's nice to meet you too," She told him after releasing his hand, glancing around. "So did you wake up on the train as well?"
In other words, was he from the last place as well?
no subject
"I think I liked Driftcrest more." Except Driftcrest held terrible memories for him. The change of scenery was probably good, but he'd still remember the Barns, in the living room... "It was quite nice after the winter."
no subject
"Definitely nicer than here. We should keep moving," She didn't want to invite trouble by loitering and so she motioned for him to start walking when she did. "So where are you heading? Just looking around?"
no subject
"I liked the beach best, so far," he said, falling into step next to her. "I was just looking around, trying to figure out where everything is now."
no subject
"I grew up in a place like this. It wasn't all that bad all the time but you definitely had to be careful." Also, it was better to make people scared of messing with you but she didn't want to say that to him. "Where did you work before?"
no subject
"At Eliza's DIY shop and the home improvement place. I'm not...sure where they are right now." He knew they were around somewhere but the whole place had rearranged itself.