fluxscape mods. (
fluxscapemod) wrote in
fluxscape2021-04-28 08:43 am
Entry tags:
- american gods - shadow moon,
- cloak & dagger - tandy bowen,
- cloak & dagger - ty johnson,
- dceu - bruce wayne,
- dceu - diana prince,
- final fantasy - biggs,
- flux npc jerry,
- fluxmas,
- fluxover,
- gi joe - helix,
- haven,
- marvel comics - quentin beck,
- mcu - bucky barnes,
- mcu - jessica jones,
- mcu - loki odinson,
- mcu - steve rogers,
- smitsv - miles morales,
- the raven cycle - adam parrish,
- titans - dick grayson
Welcome to Haven:
What: It's moving day for everyone.
Where: Haven MagLev Train/Haven Train Station and then Jerry's Info Booth for the Newbies.
When: 04/28 - Morning
Warnings: There will be swearing, probably mentions of violence. Will update as needed.
This FluxOver starts a lot differently than the others. For starters, everyone and we mean everyone is waking up on a train. No one's waking up in their homes. The first sound anyone hears isn't an alarm clock. It's the steady hum and squeal of the MagLev train just barely skimming it's rails as it makes a turn towards the Haven Train Station and then a deep, gravely, lightly accented male voice saying:
"Haven Train Station! Last stop! Everyone off!
And then the grinding of brakes as the train slows down to a bit of a harsh stop. With so many people stuffed into the train like sardines, it's probably hot and crowded, and everyone wants off. It's also very likely you're going to wake up leaning on someone. Do you know them? Are they a stranger? Let's hope you didn't drool while you were sleeping, or snore too loudly.
When the doors open, the heat probably gets a bit worse and the crowd is very eager to get off the train. Jostling and bumping, it seems as though no one cares who they smack into, they just want off. Since it's the last stop, it's probably best you depart, too. Should you choose to stick on the train, you'll find that while it does depart the Haven Train Station eventually, it just goes through a foggy area that seems to lead right back to the Haven Train Station. It'll keep doing so until you depart the train. Once the last person is off, the train will roll away and disappear in the distance.
For all the newcomers, you'll feel an impulse to go right to the very ramshackle-looking information booth, where a gentleman named Jerry has your information packet. For everyone else, your phones will start buzzing and a voice will start giving you directions, leading you back home and we're sorry to say it, but your homes have taken on the external appearance of everything else around them. Pieced together, rusty. Built more for survival and less for visual appeal.
Again; externally. Internally, you'll find that nothings changed and home is just as you remember it. And for anyone that got anything for FluxMas, you'll find your stuff waiting for you in the kitchen of your homes. Unless it's a vehicle. You'll find the keys to that in your pockets, shortly after stepping into your houses.
Settle in. Explore. Find your friends.
Welcome to Haven.
Where: Haven MagLev Train/Haven Train Station and then Jerry's Info Booth for the Newbies.
When: 04/28 - Morning
Warnings: There will be swearing, probably mentions of violence. Will update as needed.
This FluxOver starts a lot differently than the others. For starters, everyone and we mean everyone is waking up on a train. No one's waking up in their homes. The first sound anyone hears isn't an alarm clock. It's the steady hum and squeal of the MagLev train just barely skimming it's rails as it makes a turn towards the Haven Train Station and then a deep, gravely, lightly accented male voice saying:
And then the grinding of brakes as the train slows down to a bit of a harsh stop. With so many people stuffed into the train like sardines, it's probably hot and crowded, and everyone wants off. It's also very likely you're going to wake up leaning on someone. Do you know them? Are they a stranger? Let's hope you didn't drool while you were sleeping, or snore too loudly.
When the doors open, the heat probably gets a bit worse and the crowd is very eager to get off the train. Jostling and bumping, it seems as though no one cares who they smack into, they just want off. Since it's the last stop, it's probably best you depart, too. Should you choose to stick on the train, you'll find that while it does depart the Haven Train Station eventually, it just goes through a foggy area that seems to lead right back to the Haven Train Station. It'll keep doing so until you depart the train. Once the last person is off, the train will roll away and disappear in the distance.
For all the newcomers, you'll feel an impulse to go right to the very ramshackle-looking information booth, where a gentleman named Jerry has your information packet. For everyone else, your phones will start buzzing and a voice will start giving you directions, leading you back home and we're sorry to say it, but your homes have taken on the external appearance of everything else around them. Pieced together, rusty. Built more for survival and less for visual appeal.
Again; externally. Internally, you'll find that nothings changed and home is just as you remember it. And for anyone that got anything for FluxMas, you'll find your stuff waiting for you in the kitchen of your homes. Unless it's a vehicle. You'll find the keys to that in your pockets, shortly after stepping into your houses.
Settle in. Explore. Find your friends.
Welcome to Haven.

Steve Rogers | MCU |OTA
[Steve jerked awake so suddenly and with so much force that he almost threw himself into the wall of the Train. He looked around, his breath coming in gasps, and realized he was on a train. ]
Shit. Is this some sort of walking nightmare?
[He didn't want to be on a train of all things. It reminded him of what he lost. He stepped off the train as soon as the doors opened, not even bothering for the doors to finish opening before sliding through, heading right for his packet and thanking Jerry, politely before making his way through the stark town. ]
Home- OTA
(Steve stared at the four barren walls of his quarters, reminding of his room in Avengers Tower, which only made his mood sour even further.
He didn't have time for this. He spotted his Shield in the kitchen, picking it up, finding comfort in its weight. He stood looking at Peggy's Picture for a minute before he made his way outside.)
Wildcard- OTA
(Steve can be in any location in Haven, drop me a message or a PP if you want me to write something up. )
Wildcard
Most people seemed intent to fix that, including Miles, who could be found at one such a building working with spray paints to create a design on the broken-down wall. ]
wildcard;
that is until someone decides to act on the aggression by trying to snatch her purse. he doesn't manage it, of course. from under an overpass he comes stumbling out, one hand clutching his broken nose as he lands, quite literally, on his ass in front of Steve. )
Next time you might not be so fortunate as to walk away with only a broken nose.
( a threat? perhaps. but it's more of a warning as Peggy steps out to confront her attacker not a moment after he hits the ground. except something else catches her attention as the light from the two suns overhead reflects against the outer edge of Steve's shield. that can't be... she thinks, squinting against the light to focus on the person in front of her. )
Steve? ( she breathes, unsure if it's really him, or if her eyes are playing tricks. )