fluxscape mods. (
fluxscapemod) wrote in
fluxscape2020-09-26 12:26 pm
Arrivals - Beachville pt 2: OTA!
Who: New Arrivals, Jerry Schiff and YOU!!
What: More arrivals show up in Beachville. There are cookies for the people that behave.
Where: The Information Booth which, while at the same place it always is, seems to have changed a tad!
When: Mid-Morning, September 27th.
Warnings: Just mind your CWs. There's probably swearing, too.
It starts off simple enough. There isn't even any warning. No feeling like something's coming. No little instinct in the back of your head or what have you that tells you change is coming. You blink, your setting has changed. It's as simple and as quick as that. From where you stand, you're surrounded by tall palm trees. The ground beneath your feet is green, a well maintained lawn like one would find in a city park. A clean, salty scent only found on untouched, tropical paradises. You can hear the sounds of the beach. People laughing, amusement park rides thundering in the background. And it's actually pretty peaceful. Even the weather is perfect. Just the right amount of Summer heat without being muggy or humid. There are tropical birds singing in the trees around you, and a light breeze in the trees, rustling the leaves. It's pleasant. Until someone clears their throat nearby. And this is when you notice you're not the only person standing there with a confused look on your face. You're part of a crowd, surrounding an information booth with an older gentleman inside, several stone paths leading away from the booth and towards the nearby beach town.
Was that information booth always there? And how long has the man inside been watching you with that look on his face that suggests he's internally sighing at your presence? He seems friendly enough, however, and once all eyes are on him, he begins speaking.
"Can I have your attention please?" he says, voice calm, lightly accented, fairly monotone, but still gets your attention just the same. And certainly 'no nonsense.' "My name is Jerry Schiff and I run the information booth. I have several envelopes with names on them, so if you hear your name, please step forward and claim your money and information."
With that, he runs down the list of names. And what do you know, your name is on that list.
When you approach, you'll be handed a packet containing money, enough to get through the month, and an information pamphlet about Beachville, along with a note from the mayor welcoming you to town and telling you your stipend only lasts so long and there are many employment opportunities in town. There's also a map with an address and a set of keys. This is where you'll live. The last thing he says to you is to check the chest in your living-room, you'll know which one, before he hands the polite people a box of cookies. They smell amazing and the box is warm, like they're very, very fresh. You might even find your favorite cookies in the box. They've won awards and are delicious. Just as an aside, though; for anyone that's rude, no cookies. For anyone that tries to take a box anyway, they'll find the box is empty. Maybe even full of dead leaves and rocks. That's what you get for acting up, apparently.
Rude enough and he'll shut the information booth windows. No amount of knocking and screaming, magic or psychic abilities will get the doors open again. The booth is pretty resistant, as is the man inside.
Once everyone has their information, Jerry will thank everyone for their cooperation, close the booth down and head into town. Try to follow him. After rounding a corner, he'll seem to vanish and no amount of looking will find him again.
It seems as though the only things left to do are either talk to the people around you, or find your new home.
What: More arrivals show up in Beachville. There are cookies for the people that behave.
Where: The Information Booth which, while at the same place it always is, seems to have changed a tad!
When: Mid-Morning, September 27th.
Warnings: Just mind your CWs. There's probably swearing, too.
It starts off simple enough. There isn't even any warning. No feeling like something's coming. No little instinct in the back of your head or what have you that tells you change is coming. You blink, your setting has changed. It's as simple and as quick as that. From where you stand, you're surrounded by tall palm trees. The ground beneath your feet is green, a well maintained lawn like one would find in a city park. A clean, salty scent only found on untouched, tropical paradises. You can hear the sounds of the beach. People laughing, amusement park rides thundering in the background. And it's actually pretty peaceful. Even the weather is perfect. Just the right amount of Summer heat without being muggy or humid. There are tropical birds singing in the trees around you, and a light breeze in the trees, rustling the leaves. It's pleasant. Until someone clears their throat nearby. And this is when you notice you're not the only person standing there with a confused look on your face. You're part of a crowd, surrounding an information booth with an older gentleman inside, several stone paths leading away from the booth and towards the nearby beach town.
Was that information booth always there? And how long has the man inside been watching you with that look on his face that suggests he's internally sighing at your presence? He seems friendly enough, however, and once all eyes are on him, he begins speaking.
"Can I have your attention please?" he says, voice calm, lightly accented, fairly monotone, but still gets your attention just the same. And certainly 'no nonsense.' "My name is Jerry Schiff and I run the information booth. I have several envelopes with names on them, so if you hear your name, please step forward and claim your money and information."
With that, he runs down the list of names. And what do you know, your name is on that list.
When you approach, you'll be handed a packet containing money, enough to get through the month, and an information pamphlet about Beachville, along with a note from the mayor welcoming you to town and telling you your stipend only lasts so long and there are many employment opportunities in town. There's also a map with an address and a set of keys. This is where you'll live. The last thing he says to you is to check the chest in your living-room, you'll know which one, before he hands the polite people a box of cookies. They smell amazing and the box is warm, like they're very, very fresh. You might even find your favorite cookies in the box. They've won awards and are delicious. Just as an aside, though; for anyone that's rude, no cookies. For anyone that tries to take a box anyway, they'll find the box is empty. Maybe even full of dead leaves and rocks. That's what you get for acting up, apparently.
Rude enough and he'll shut the information booth windows. No amount of knocking and screaming, magic or psychic abilities will get the doors open again. The booth is pretty resistant, as is the man inside.
Once everyone has their information, Jerry will thank everyone for their cooperation, close the booth down and head into town. Try to follow him. After rounding a corner, he'll seem to vanish and no amount of looking will find him again.
It seems as though the only things left to do are either talk to the people around you, or find your new home.

Arrival
"Is this not your first time being kidnapped?" he asked. Usually people didn't say 'not again' when they found themselves in a strange place unless it had happened before. Then again, it wasn't the first time he'd found himself in a strange place, but it was the first time he'd been kidnapped.
no subject
"I was pulled from my world onto a train that travelled through the Void." Gladio said with ease, head lowering. He hadn't signed anything that swore him to secrecy, he didn't see the harm of telling anyone, nor did he care. "And from there I'm here. And you?"
no subject
"I was at school," he said carefully. "In my dorm room. Now-" he gestured around them. Now he was here. "And no, I've never been kidnapped before. Did anything specific happen before you were brought here?" Maybe there was a connection, a common thread that they could figure out to start working on a way out of here.
no subject
"School would've been a better place to be." Then again, if Gladio had have been home, would his answer have been much different given the world he'd lived? If there was one thing he'd learned from his time on the train, his world was not 'normal' at all.
no subject
"Do you think that whatever dropped you onto that world dropped you here?" he said after a moment. "And school's only a good place to be if you aren't being kidnapped from it." He was missing classes, and he made it a point to never do that.
no subject
"Where I've just come from was real different from this. But I'll wait to see. Give it a few days. If we get invaded by monsters, I know it's connected." He said it in an almost joking way, but there was truth in his words. At the others next comment though, Gladio laughed. "Yeah, being kidnapped'd ruin anyone's day."
no subject
"Monsters?" That part caught his attention. He wasn't exactly used to monsters, but he'd had the occasional tangle with them. Or had heard about them, at least. "Why would this place be invaded by anything?" Was that what had been happening on the other world? Where the man had been before this?
no subject
The missions they'd gone on were all so formatted, he was convinced they'd been orchestrated that way, and he knew he'd not been alone in that. It was all a pattern, even the way they would stop off at platforms periodically to pick people up. It was like clockwork.
"But this isn't playin out the same way. So if I had to guess, I'd lean more toward this being something separate. We just need to work out why... Because I'd really love to know why I'm here and not home."
no subject
"Sounds like they were using you." Whoever 'they' were, for the greater good or maybe for selfish purposes. Maybe there had been something sinister at work--Adam couldn't say, he hadn't been there. But he knew that it sounded off, and he was naturally suspicious.
"So you were already kidnapped to start with, and now something else has kidnapped you." Which meant, theoretically, that no one was safe anywhere from whatever force had brought them here. "I want to know why I'm here and not home, too," he added. "If we can figure out who's in charge here, we'll be on the right path."