fluxscape mods. (
fluxscapemod) wrote in
fluxscape2020-09-26 12:26 pm
Arrivals - Beachville pt 2: OTA!
Who: New Arrivals, Jerry Schiff and YOU!!
What: More arrivals show up in Beachville. There are cookies for the people that behave.
Where: The Information Booth which, while at the same place it always is, seems to have changed a tad!
When: Mid-Morning, September 27th.
Warnings: Just mind your CWs. There's probably swearing, too.
It starts off simple enough. There isn't even any warning. No feeling like something's coming. No little instinct in the back of your head or what have you that tells you change is coming. You blink, your setting has changed. It's as simple and as quick as that. From where you stand, you're surrounded by tall palm trees. The ground beneath your feet is green, a well maintained lawn like one would find in a city park. A clean, salty scent only found on untouched, tropical paradises. You can hear the sounds of the beach. People laughing, amusement park rides thundering in the background. And it's actually pretty peaceful. Even the weather is perfect. Just the right amount of Summer heat without being muggy or humid. There are tropical birds singing in the trees around you, and a light breeze in the trees, rustling the leaves. It's pleasant. Until someone clears their throat nearby. And this is when you notice you're not the only person standing there with a confused look on your face. You're part of a crowd, surrounding an information booth with an older gentleman inside, several stone paths leading away from the booth and towards the nearby beach town.
Was that information booth always there? And how long has the man inside been watching you with that look on his face that suggests he's internally sighing at your presence? He seems friendly enough, however, and once all eyes are on him, he begins speaking.
"Can I have your attention please?" he says, voice calm, lightly accented, fairly monotone, but still gets your attention just the same. And certainly 'no nonsense.' "My name is Jerry Schiff and I run the information booth. I have several envelopes with names on them, so if you hear your name, please step forward and claim your money and information."
With that, he runs down the list of names. And what do you know, your name is on that list.
When you approach, you'll be handed a packet containing money, enough to get through the month, and an information pamphlet about Beachville, along with a note from the mayor welcoming you to town and telling you your stipend only lasts so long and there are many employment opportunities in town. There's also a map with an address and a set of keys. This is where you'll live. The last thing he says to you is to check the chest in your living-room, you'll know which one, before he hands the polite people a box of cookies. They smell amazing and the box is warm, like they're very, very fresh. You might even find your favorite cookies in the box. They've won awards and are delicious. Just as an aside, though; for anyone that's rude, no cookies. For anyone that tries to take a box anyway, they'll find the box is empty. Maybe even full of dead leaves and rocks. That's what you get for acting up, apparently.
Rude enough and he'll shut the information booth windows. No amount of knocking and screaming, magic or psychic abilities will get the doors open again. The booth is pretty resistant, as is the man inside.
Once everyone has their information, Jerry will thank everyone for their cooperation, close the booth down and head into town. Try to follow him. After rounding a corner, he'll seem to vanish and no amount of looking will find him again.
It seems as though the only things left to do are either talk to the people around you, or find your new home.
What: More arrivals show up in Beachville. There are cookies for the people that behave.
Where: The Information Booth which, while at the same place it always is, seems to have changed a tad!
When: Mid-Morning, September 27th.
Warnings: Just mind your CWs. There's probably swearing, too.
It starts off simple enough. There isn't even any warning. No feeling like something's coming. No little instinct in the back of your head or what have you that tells you change is coming. You blink, your setting has changed. It's as simple and as quick as that. From where you stand, you're surrounded by tall palm trees. The ground beneath your feet is green, a well maintained lawn like one would find in a city park. A clean, salty scent only found on untouched, tropical paradises. You can hear the sounds of the beach. People laughing, amusement park rides thundering in the background. And it's actually pretty peaceful. Even the weather is perfect. Just the right amount of Summer heat without being muggy or humid. There are tropical birds singing in the trees around you, and a light breeze in the trees, rustling the leaves. It's pleasant. Until someone clears their throat nearby. And this is when you notice you're not the only person standing there with a confused look on your face. You're part of a crowd, surrounding an information booth with an older gentleman inside, several stone paths leading away from the booth and towards the nearby beach town.
Was that information booth always there? And how long has the man inside been watching you with that look on his face that suggests he's internally sighing at your presence? He seems friendly enough, however, and once all eyes are on him, he begins speaking.
"Can I have your attention please?" he says, voice calm, lightly accented, fairly monotone, but still gets your attention just the same. And certainly 'no nonsense.' "My name is Jerry Schiff and I run the information booth. I have several envelopes with names on them, so if you hear your name, please step forward and claim your money and information."
With that, he runs down the list of names. And what do you know, your name is on that list.
When you approach, you'll be handed a packet containing money, enough to get through the month, and an information pamphlet about Beachville, along with a note from the mayor welcoming you to town and telling you your stipend only lasts so long and there are many employment opportunities in town. There's also a map with an address and a set of keys. This is where you'll live. The last thing he says to you is to check the chest in your living-room, you'll know which one, before he hands the polite people a box of cookies. They smell amazing and the box is warm, like they're very, very fresh. You might even find your favorite cookies in the box. They've won awards and are delicious. Just as an aside, though; for anyone that's rude, no cookies. For anyone that tries to take a box anyway, they'll find the box is empty. Maybe even full of dead leaves and rocks. That's what you get for acting up, apparently.
Rude enough and he'll shut the information booth windows. No amount of knocking and screaming, magic or psychic abilities will get the doors open again. The booth is pretty resistant, as is the man inside.
Once everyone has their information, Jerry will thank everyone for their cooperation, close the booth down and head into town. Try to follow him. After rounding a corner, he'll seem to vanish and no amount of looking will find him again.
It seems as though the only things left to do are either talk to the people around you, or find your new home.

Ash | FFXIV non-WoL CRAU-an train adventure | OTA
This is the way we travel worlds, not with a bang but a whisper.
The shift was something she did not expect, and something she isn't necessarily surprised about. She seemed to have a knack for ending up in weird worlds that she didn't necessarily belong in, but this one wasn't a train. That was a bonus. The air was clean, and it smelled as she was once told Limsa was like, and she could hear the sounds of the sea not far off. Her ears twitched towards the sound of the ocean, then to those of the birds. This place was the antithesis of Ishgard, but it was comfortable even with the heat (granted, the breeze is what saved it for her). Before the small speech by Jerry she's mostly looking around, taking in the sights and sounds of where she is with a neutral expression. She wore a purple polo shirt with a set of tan cargo pants, and some chunky heels that were styled to look like tan hiking boots.
Ash's ears twitched at her own name, but after the train she was unsurprised by this turn of events. She took her envelope and the box, quietly giving Jerry a polite thank you, then stepping away to open up the envelope with well manicured nails and peek inside. Strange bills that were definitely not gil, a set of keys with an apartment number attached, a map, a letter, some information. She seemed to be taking this in stride as she then peeked inside of the box. The smell of sesame cookies with cardamom and orange zest reached her nose and she couldn't stop herself from pulling a cookie out and taking a bite. It was the first taste of home she'd had since she'd been taken to the train and, for a small flash, there was a look of relief mixed with a great melancholy on the face of the 6'3" tall rabbit woman, her ears falling back a bit. Those well-versed in rabbit ear language would know the indication of sadness from a mile away.
The Boardwalk and Beach:
Ash had taken some time to get as settled in as one can be for all of this - and, really, she's done this before. At least she wasn't found lying in the snow this time!
Her apartment was nice and cozy, and it somehow accomodated her height. That was a pleasant surprise, even if it made apartment 4D of Wavering Road Apartments stick out like a sore thumb. She was pleased to find the hair ribbon that she was given by Stephanivien in the box in her apartment and spared no time tying her hair up into a messy, poofy bun. Bright roses adorned the edges of the navy silk ribbon, muted green and red patterns otherwise adorning it. With her hair up and off the back of her neck it was time to explore the boardwalk.
There was a small smile on her face, subtle, but present as she wove through the people of the boardwalk. Tall as she was, it was her ears that made her stick out: adding a foot to her height and twitching this way and that at each sound that caught her interest. Should anyone ask about her ears she would be unsurprised and glad to answer.
She eventually found herself at 'Beach Breeze' and ordered herself some shaved ice - a bit funny, considering her home was always covered in snow. Once she got her ice she could be found cradling her boots in the arm she held the ice with and slowly walking with her feet in the tide. This was a wholly new experience for her and it was honestly quite nice.
Wildcard
[ If none of these catch your fancy feel free to come up with something! I'm happy to switch to action tagging if you prefer, and if you wanna plot something just poke me on Discord or at
The Boardwalk and Beach:
A warm breeze fluttered the edges of his shirt. Prompto had dubbed it a poet shirt, whatever that was. Gladio had just shrugged and put it on because it had the same medieval feel as the tunic and cloak he'd worn, and taken off before venturing out to see this new world.
He glanced up as a woman walked past him, tall... all legs and... ears? Gladio grinned. He'd seen everything now. "Nice day for it, hm?" He called over, as friendly as you like.
no subject
"I know it's polite to say yes, but if you want an honest answer, it's just about too warm for my taste." She took a bite of the shaved ice, then thoughtfully added. "The ice and the breeze save it."
She looked as if she was considering walking over and joining him but wasn't quite sure.
no subject
"The ice is good." Gladio decided not to address it. If it came up later, sure, but it was a lovely day, they had a sweet treat to enjoy, and a great view. Why muddy that with the Void? "The breeze is better. But it's the air I love."
no subject
“It is quite refreshing, isn’t it?” She tilted her head slightly. “I finally understand what people mean by the smell of salt in the air when they speak of Limsa Lominsa. I imagine it is quite similar to here.” She paused to look over the ocean for a moment, then spoke again. “Do you mind if I join you?”
no subject
"Don't mind at all. Pleasant company always makes a day at the beach enjoyable." Gladio's smile went up a notch. "Limsa Lominsa, huh? Is that a place by the sea?" He'd never heard of it of course, and he'd always enjoyed hearing about the worlds others had come from, maybe she'd talk with him about it some? "Name's Gladio, by the way."
no subject
"Good conversation certainly beats aimlessly wandering for a few hours, though with this view wandering isn't so bad." She looked back to him. "I'm Ash." She gave him a small smile before looking back to the water.
"Yes, a city built on the water I've been told. It's a large port town, the fiercest of the Eorzean Alliance on the water. I hear Limsa has beachfront property on white sand beaches, but... Do beaches really have different color sand?"