fluxscape mods. (
fluxscapemod) wrote in
fluxscape2021-04-05 08:20 pm
Entry tags:
The Worst kind of Snowball Fight:
Who: Driftcrest Wall Guards and YOU
What: Final Fight/Items/Recovery
When: 5th of April
Where: An old gold mine a mile or so away from Driftcrest.
Warnings: Swearing. Violence. Injuries.
Load'em Up:
The people researching the Unseen have managed to crack the mystery wide open, much more than anyone else has been. Of course, these people have the benefit of being outsiders. For starters, they know where to look to find the unusual, things that don't match up while the residents of Driftcrest? 'That's just how it's always been', they'll say. Unhelpful, but they're not aware of it.
It took a few people, but a location was finally pinpointed and investigated and sure enough, a large group of Unseen were sleeping the day away in a mining cave. A good enough amount, in fact, that the captain of the guard decided to spend a few days training anyone willing to help destroy the threat for good.
And so, from April first to today, this very morning at 6 AM in fact, people have been in training. There's now a group of people armed with various incendiary devices, being loaded into the waiting vehicles. Are you one of those number? If so, what are you doing?
Are you a field medic? Fighter? Whatever you are, you're going to be busy.
Fight'em Hard:
While the drive to the mine is short, the fight will feel like it goes on forever with no sign of any headway being made. The Unseen can't phase out, so they're easy to attack. But they're durable. Tough. Quick.
Prone to biting back but letting go once they figure out there's fire nearby and while they're doing their best to project fear, it's not nearly as effective as it was in Driftcrest at night. In fact, some time into the fight, they seem to be affecting each other with their own fear and they start fighting each other. Effectively cutting down their own numbers, all while fire does the rest.
Later on, people will hear the fighting only lasted 37 minutes, but it feels like it's going for hours.
Keep pushing through, folks. Driftcrest is depending on you.
Pick'em Up:
When the last Unseen falls, exploding into quickly melting snow and ice, just like the rest of the creatures, there's silence for a grand total of five seconds. It's not really long enough to recover ones wits and footing, but there'll be time for that later.
At the moment, a box has appeared in the middle of the cave. Was it there before? Not really. There might be glimpses of it during the fight, but anyone that spots it will have an Unseen after them, so no attempts to get to it will be successful until all of the Unseen are gone.
And now, it's visible and it wants everyone's attention. There's sounds coming from it. Voices. Whispering at first, but then they're shouting and a lot of those voices sound familiar.
Gwen...Tandy...Evie. Anyone else you might know that had been turned into an ice statue. At first, it's hard to hear what they're saying. The whispers sound a lot like 'thank you' over and over, but then as they get louder the words switch to 'step back step back STEP BACK!' over and over, and it's best that you listen. When the voices are at their loudest, the box will shatter in a blinding flash, scattering items everywhere.
That beloved book your favorite librarian carried everywhere, that chipped coffee mug your favorite barista at that mom and pop shop you love always had their morning coffee in.
But there's something odd about them. Items seem to call to specific people, in voices only those people can hear. And those people will feel quite a pull to pick those items up.
Once they have those items in hand, they'll know exactly who they go to and they'll know what to do. There'll be a mad rush to leave the cave and get to the vehicles, a sense of urgency, that the mission isn't done yet. Just get it near their icy owner and watch.
Recovery:
The Unseen are gone, missing items are found. And now, it's time to get those people out of the statues.
Get them within a foot of their owner, and watch what happens. Watch carefully and be ready, this'll be over quick. Ice sculptures will start to crack and fall apart, bits of the person underneath seen to move slightly as if the person is finally able to fight their way out. The more the person inside fights, the more the ice thins out and shatters, cracking and fracturing along joints and hitting the ground, melting rapidly, much like the ice and snow in Driftcrest in general.
It seems as though freeing those people and destroying the Unseen lifted some kind of spell or curse that had befallen Driftcrest entirely. And the more the people are freed from their icy prisons, the warmer the air gets, as if Summer was rushing in and trying to make up for lost time.
The former ice statues are very unstable on their feet and might faint the second they're out of the ice, so please catch them and carry them to the waiting ambulances. They need time to recover. Be careful. It's muddy. Don't slip and hurt yourself, too.
Other Notes:
While people are recovering, Summer is returning to Driftcrest. The temperature will go from unpleasantly cold, to probably the best Summer day you've ever had in your life. Children are outside playing. Florists are stuffing their windows full of things they haven't been able to sell in years. Color is finally returning to Driftcrest and everyone seems so overjoyed, it's almost contagious.
Please note, former ice statues, you're going to be recovering for a while. While you're doing so, Driftcrest is setting up for a celebration.
Don't worry; everyone'll be mostly recovered by then. But for now, take it easy.
Everyone's earned some down time.
This is a log for everyone. Whether you're at the fight helping in some way, or waiting at the statues to keep them safe and see what's going on. Everyone can hop in.
What: Final Fight/Items/Recovery
When: 5th of April
Where: An old gold mine a mile or so away from Driftcrest.
Warnings: Swearing. Violence. Injuries.
Load'em Up:
The people researching the Unseen have managed to crack the mystery wide open, much more than anyone else has been. Of course, these people have the benefit of being outsiders. For starters, they know where to look to find the unusual, things that don't match up while the residents of Driftcrest? 'That's just how it's always been', they'll say. Unhelpful, but they're not aware of it.
It took a few people, but a location was finally pinpointed and investigated and sure enough, a large group of Unseen were sleeping the day away in a mining cave. A good enough amount, in fact, that the captain of the guard decided to spend a few days training anyone willing to help destroy the threat for good.
And so, from April first to today, this very morning at 6 AM in fact, people have been in training. There's now a group of people armed with various incendiary devices, being loaded into the waiting vehicles. Are you one of those number? If so, what are you doing?
Are you a field medic? Fighter? Whatever you are, you're going to be busy.
Fight'em Hard:
While the drive to the mine is short, the fight will feel like it goes on forever with no sign of any headway being made. The Unseen can't phase out, so they're easy to attack. But they're durable. Tough. Quick.
Prone to biting back but letting go once they figure out there's fire nearby and while they're doing their best to project fear, it's not nearly as effective as it was in Driftcrest at night. In fact, some time into the fight, they seem to be affecting each other with their own fear and they start fighting each other. Effectively cutting down their own numbers, all while fire does the rest.
Later on, people will hear the fighting only lasted 37 minutes, but it feels like it's going for hours.
Keep pushing through, folks. Driftcrest is depending on you.
Pick'em Up:
When the last Unseen falls, exploding into quickly melting snow and ice, just like the rest of the creatures, there's silence for a grand total of five seconds. It's not really long enough to recover ones wits and footing, but there'll be time for that later.
At the moment, a box has appeared in the middle of the cave. Was it there before? Not really. There might be glimpses of it during the fight, but anyone that spots it will have an Unseen after them, so no attempts to get to it will be successful until all of the Unseen are gone.
And now, it's visible and it wants everyone's attention. There's sounds coming from it. Voices. Whispering at first, but then they're shouting and a lot of those voices sound familiar.
Gwen...Tandy...Evie. Anyone else you might know that had been turned into an ice statue. At first, it's hard to hear what they're saying. The whispers sound a lot like 'thank you' over and over, but then as they get louder the words switch to 'step back step back STEP BACK!' over and over, and it's best that you listen. When the voices are at their loudest, the box will shatter in a blinding flash, scattering items everywhere.
That beloved book your favorite librarian carried everywhere, that chipped coffee mug your favorite barista at that mom and pop shop you love always had their morning coffee in.
But there's something odd about them. Items seem to call to specific people, in voices only those people can hear. And those people will feel quite a pull to pick those items up.
Once they have those items in hand, they'll know exactly who they go to and they'll know what to do. There'll be a mad rush to leave the cave and get to the vehicles, a sense of urgency, that the mission isn't done yet. Just get it near their icy owner and watch.
Recovery:
The Unseen are gone, missing items are found. And now, it's time to get those people out of the statues.
Get them within a foot of their owner, and watch what happens. Watch carefully and be ready, this'll be over quick. Ice sculptures will start to crack and fall apart, bits of the person underneath seen to move slightly as if the person is finally able to fight their way out. The more the person inside fights, the more the ice thins out and shatters, cracking and fracturing along joints and hitting the ground, melting rapidly, much like the ice and snow in Driftcrest in general.
It seems as though freeing those people and destroying the Unseen lifted some kind of spell or curse that had befallen Driftcrest entirely. And the more the people are freed from their icy prisons, the warmer the air gets, as if Summer was rushing in and trying to make up for lost time.
The former ice statues are very unstable on their feet and might faint the second they're out of the ice, so please catch them and carry them to the waiting ambulances. They need time to recover. Be careful. It's muddy. Don't slip and hurt yourself, too.
Other Notes:
While people are recovering, Summer is returning to Driftcrest. The temperature will go from unpleasantly cold, to probably the best Summer day you've ever had in your life. Children are outside playing. Florists are stuffing their windows full of things they haven't been able to sell in years. Color is finally returning to Driftcrest and everyone seems so overjoyed, it's almost contagious.
Please note, former ice statues, you're going to be recovering for a while. While you're doing so, Driftcrest is setting up for a celebration.
Don't worry; everyone'll be mostly recovered by then. But for now, take it easy.
Everyone's earned some down time.
This is a log for everyone. Whether you're at the fight helping in some way, or waiting at the statues to keep them safe and see what's going on. Everyone can hop in.

no subject
"Any idea on what color to make it next?" Bruce doesn't even bat an eye at the mention of 'spells'. Sometimes, it's just better if he lets comments pass him by. "I'm glad to see that you're back among the land of the thawed."
That sounded better in his head.
He motions to the chair next to the bed. Is it alright if he takes a seat?
no subject
She nods to the chair and smiles a bit. "Please, by all means. I'm glad you're here."
Running fingers through her hair, she shrugs. "Oh, probably just a different shade of blue. I have my preferences and don't think any other color would look right on me, except for maybe a really dark brown."
Tilting her head a bit towards his shoulder, she just makes a simple request. "Please tell me honestly that you got that looked at."
That's all she wants.
no subject
"I took care of it." He says in regards to her statement. "The less questions asked about how I end up with battle scars without being at the battle the better."
Dual lives and all that.
Bruce shrugs slightly. There's several things to bring up and to mention. Maybe the most playful of ones would be a good starting point. The other topics can come after that.
"You have someone that's pretty protective of you." He comments with his eyebrows raised. "I think his exact words were 'piss off' when I contacted him for information about your disappearance."
He pauses.
"Mind telling me about him?"
no subject
But his next statement just confuses her to no end for a moment, eyebrows furrowing and lips parting as if she's going to answer, but then she shakes her head.
In a moment, she'll have a clue as to who he's talking about. For now, she has to think. Who in this down did she know that'd tell Bruce to 'piss off'?
And then it hits her, and she's even more confused.
"Gary? Is that who you mean? Oh, I hardly know him. I only just met him, actually. Just a few hours after I was un-frozen."
She looks sort of shocked that he'd be that protective of him, blinking a bit and shaking her head.
"He's staying in my house. He arrived while I was a statue. Him and my best friend, Mal. But I've never met him outside of here."
no subject
Bruce gives a shrug with his good shoulder. It probably didn't help that he had asked for information with a screened username and near-military grade encryption. No loss there. The Batman is supposed to be more myth than fiction. If people could trace the Caped Crusader... there'd be a problem.
"His username is dolittle. He was asking if anyone knew you." He fishes into his coat to pull the phone out of his inner pocket. With a few swipes of his thumb, he has the post pulled up on the network, and is handing it over to Evie to look over. "Gansey was the one that told me about it. He was worried about you.... so was I."
no subject
"We only just met," she repeats, smile apologetic. And the expression on her face is one of curiosity, and surprise. "He told me that, after he spoke to Jerry, he found me at the memorial garden and kept an eye on me. There were a couple kids trying to mess with other statues...or, I guess people...and he didn't want anything happening to me. I really couldn't tell you why."
But oh, does she love thinking about it. A perfect stranger, keeping her and others safe from harm. That does impress Evie a bit more than she'd like to think about.
no subject
The statement might have sounded harsh, but, he meant every word of it. It's entirely possible this 'dolittle' means well by nature of who he is. Especially if he is one of the ones that got Evie out of the area as the rest of them were fighting.
It's something he's still going to keep his eye on.
"There's something else you should know that happened while you were incapacitated."
no subject
"What's happened? Is it bad?"
no subject
He hopes not. Not that he has much faith in those things.
"Someone arrived that you'll want to talk to." He raises his eyebrows just a bit. There's a brief pause as he tries to predict how Evie might react. "Diana Prince."
no subject
When he says who's arrived, however...
Even if the woman isn't Evie's real mother, the girl lights up. There's a gasp of delight and her eyes widen, hands going over her mouth. She doesn't care what version shows up, honest to the Fairy Godmother, she doesn't.
"Has she, really?" she asks. Not that she doesn't believe her da...uh...Bruce. Mr Wayne.
Not that she doesn't believe Mr Wayne. She does. It just sounds like a miracle.
"I would love to meet her some day. I remember her being wonderful."
no subject
He knows Evie will know what he means. She already knows his alter ego thanks to the swapping of realities. He's just thankful she's kept it to herself and under wraps for so long.
"I already informed her of the... unique situation of how you know me." Bruce raises his eyebrows to make a point of it without saying very much at all. "Not that I think she'll make it a point to make sure this dolittle isn't making a scene."
Although he will.
no subject
When he says he's still going to keep an eye on Gary, she smirks just a bit.
"Does this mean you'll be over to visit often? Because apparently, he's living in my house with myself, my best friend Mal and my sisters pet wolf." And a pause, tilting her head a bit in curiosity. "Do you think I should reach out to Diana? I don't want to make her uncomfortable, nor do I even know what to say."
no subject
Meaning he wouldn't promise when or how he'd show up. But, he might certainly drop by if needed. He folded his hands in his lap them,, carefully studying how she moved and what she said. Hesitation, worry, things he'd expect given the situation they were in when it came to their alternate memories.
"Introductions are usually the best place to start, Evie." He pauses. "As opposed to taking something that doesn't belong to you."